Function: ede-enable-generic-projects
ede-enable-generic-projects is an autoloaded, interactive and
byte-compiled function defined in generic.el.gz.
Signature
(ede-enable-generic-projects)
Documentation
Enable generic project loaders.
Key Bindings
Source Code
;; Defined in /usr/src/emacs/lisp/cedet/ede/generic.el.gz
;;;###autoload
(defun ede-enable-generic-projects ()
"Enable generic project loaders."
(interactive)
(ede-generic-new-autoloader "generic-makefile" "Generic Make"
"Makefile" 'ede-generic-makefile-project)
(ede-generic-new-autoloader "generic-scons" "Generic SCons"
"SConstruct" 'ede-generic-scons-project)
(ede-generic-new-autoloader "generic-cmake" "Generic CMake"
"CMakeLists" 'ede-generic-cmake-project)
;; Super Generic found via revision control tags.
(ede-generic-new-autoloader "generic-git" "Generic Git"
".git" 'ede-generic-vc-project)
(ede-generic-new-autoloader "generic-bzr" "Generic Bazaar"
".bzr" 'ede-generic-vc-project)
(ede-generic-new-autoloader "generic-hg" "Generic Mercurial"
".hg" 'ede-generic-vc-project)
(ede-generic-new-autoloader "generic-svn" "Generic Subversions"
".svn" 'ede-generic-vc-project)
(ede-generic-new-autoloader "generic-cvs" "Generic CVS"
"CVS" 'ede-generic-vc-project)
(ede-generic-new-autoloader "generic-mtn" "Generic Monotone"
"_MTN" 'ede-generic-vc-project)
;; Take advantage of existing 'projectile' based projects.
;; @TODO - if projectile supports compile commands etc, can we
;; read that out? Howto if projectile is not part of core emacs.
(ede-generic-new-autoloader "generic-projectile" "Generic .projectile"
".projectile" 'ede-generic-vc-project)
)