Function: gomoku-emacs-plays
gomoku-emacs-plays is an interactive and byte-compiled function
defined in gomoku.el.gz.
Signature
(gomoku-emacs-plays)
Documentation
Compute Emacs next move and play it.
Probably introduced at or before Emacs version 19.29.
Key Bindings
Source Code
;; Defined in /usr/src/emacs/lisp/play/gomoku.el.gz
(defun gomoku-emacs-plays ()
"Compute Emacs next move and play it."
(interactive nil gomoku-mode)
(gomoku-switch-to-window)
(cond
(gomoku-emacs-is-computing
(gomoku-crash-game))
((not gomoku-game-in-progress)
(gomoku-prompt-for-other-game))
(t
(message "Let me think...")
(let (square score)
(setq square (gomoku-strongest-square))
(cond ((null square)
(gomoku-terminate-game 'nobody-won))
(t
(setq score (aref gomoku-score-table square))
(gomoku-play-move square 6)
(cond ((>= score gomoku-winning-threshold)
(setq gomoku-emacs-won t) ; for font-lock
(gomoku-find-filled-qtuple square 6)
(gomoku-terminate-game 'emacs-won))
((zerop score)
(gomoku-terminate-game 'nobody-won))
((and (> gomoku-number-of-moves gomoku-draw-limit)
(not gomoku-human-refused-draw)
(gomoku-offer-a-draw))
(gomoku-terminate-game 'draw-agreed))
(t
(gomoku-prompt-for-move)))))))))