Variable: gomoku-winning-threshold
gomoku-winning-threshold is a variable defined in gomoku.el.gz.
Value
800000
Documentation
Threshold score beyond which an Emacs move is winning.
Source Code
;; Defined in /usr/src/emacs/lisp/play/gomoku.el.gz
;; If you do not modify drastically the previous constants, the only way for a
;; square to have a score higher than gomoku-OOOOscore is to belong to a "OOOO"
;; qtuple, thus to be a winning move. Similarly, the only way for a square to
;; have a score between gomoku-XXXXscore and gomoku-OOOOscore is to belong to a "XXXX"
;; qtuple. We may use these considerations to detect when a given move is
;; winning or losing.
(defconst gomoku-winning-threshold gomoku-OOOOscore
"Threshold score beyond which an Emacs move is winning.")