Variable: gomoku-winning-threshold

gomoku-winning-threshold is a variable defined in gomoku.el.gz.

Value

800000

Documentation

Threshold score beyond which an Emacs move is winning.

Source Code

;; Defined in /usr/src/emacs/lisp/play/gomoku.el.gz
;; If you do not modify drastically the previous constants, the only way for a
;; square to have a score higher than gomoku-OOOOscore is to belong to a "OOOO"
;; qtuple, thus to be a winning move.  Similarly, the only way for a square to
;; have a score between gomoku-XXXXscore and gomoku-OOOOscore is to belong to a "XXXX"
;; qtuple.  We may use these considerations to detect when a given move is
;; winning or losing.

(defconst gomoku-winning-threshold gomoku-OOOOscore
  "Threshold score beyond which an Emacs move is winning.")