File: gamegrid.el.html

Defined variables (7)

gamegrid-faceIndicates the face to use as a default.
gamegrid-fontName of the font used in X mode.
gamegrid-glyph-height-mmDesired glyph height in mm.
gamegrid-score-file-lengthNumber of high scores to keep.
gamegrid-use-colorNon-nil means use color when available.
gamegrid-use-glyphsNon-nil means use glyphs when available.
gamegrid-user-score-file-directoryA directory for game scores which can’t be shared.

Defined functions (29)

gamegrid-add-score(FILE SCORE &optional REVERSE)
gamegrid-add-score-insecure(FILE SCORE &optional DIRECTORY REVERSE)
gamegrid-add-score-with-update-game-score(FILE SCORE &optional REVERSE)
gamegrid-add-score-with-update-game-score-1(FILE TARGET SCORE &optional REVERSE)
gamegrid-calculate-glyph-size()
gamegrid-cell-offset(X Y)
gamegrid-color(COLOR SHADE)
gamegrid-colorize-glyph(COLOR)
gamegrid-event-x(EVENT)
gamegrid-event-y(EVENT)
gamegrid-get-cell(X Y)
gamegrid-init(OPTIONS)
gamegrid-init-buffer(WIDTH HEIGHT BLANK)
gamegrid-insert-xbm-bits(STR)
gamegrid-make-color-tty-face(COLOR)
gamegrid-make-color-x-face(COLOR)
gamegrid-make-face(DATA-SPEC-LIST COLOR-SPEC-LIST)
gamegrid-make-glyph(DATA-SPEC-LIST COLOR-SPEC-LIST)
gamegrid-make-image-from-vector(VECT)
gamegrid-match-spec(SPEC)
gamegrid-match-spec-list(SPEC-LIST)
gamegrid-set-cell(X Y C)
gamegrid-set-face(C)
gamegrid-set-font(FACE)
gamegrid-set-timer(DELAY)
gamegrid-setup-face(FACE COLOR)
gamegrid-start-timer(PERIOD FUNC)
gamegrid-xbm()
gamegrid-xpm()

Defined faces (0)