Variable: gomoku-saved-score-table

gomoku-saved-score-table is a variable defined in gomoku.el.gz.

Value

nil

Documentation

Recorded initial value of previous score table.

Source Code

;; Defined in /usr/src/emacs/lisp/play/gomoku.el.gz
;;;
;;; INITIALIZING THE SCORE TABLE.
;;;

;; At initialization the board is empty so that every qtuple amounts for
;; gomoku-nil-score.  Therefore, the score of any square is gomoku-nil-score times the number
;; of qtuples that pass through it.  This number is 3 in a corner and 20 if you
;; are sufficiently far from the sides.  As computing the number is time
;; consuming, we initialize every square with 20*gomoku-nil-score and then only
;; consider squares at less than 5 squares from one side.  We speed this up by
;; taking symmetry into account.
;; Also, as it is likely that successive games will be played on a board with
;; same size, it is a good idea to save the initial SCORE-TABLE configuration.

(defvar gomoku-saved-score-table nil
  "Recorded initial value of previous score table.")