Function: gamegrid-add-score-with-update-game-score
gamegrid-add-score-with-update-game-score is a byte-compiled function
defined in gamegrid.el.gz.
Signature
(gamegrid-add-score-with-update-game-score FILE SCORE &optional REVERSE)
Source Code
;; Defined in /usr/src/emacs/lisp/play/gamegrid.el.gz
(defun gamegrid-add-score-with-update-game-score (file score &optional reverse)
(let* ((update-game-score-modes
(file-modes (expand-file-name "update-game-score" exec-directory)))
(gamegrid-shared-game-dir
(not (zerop (logand #o6000 (or update-game-score-modes 0))))))
(cond ((or (not update-game-score-modes) (file-name-absolute-p file))
(gamegrid-add-score-insecure file score
gamegrid-user-score-file-directory
reverse))
((and gamegrid-shared-game-dir
(file-exists-p (expand-file-name file shared-game-score-directory)))
;; Use the setgid (or setuid) "update-game-score" program
;; to update a system-wide score file.
(gamegrid-add-score-with-update-game-score-1 file
(expand-file-name file shared-game-score-directory) score reverse))
;; Else: Add the score to a score file in the user's home
;; directory.
(gamegrid-shared-game-dir
;; If gamegrid-shared-game-dir is non-nil the
;; "update-gamescore" program is setuid, so don't use it.
(unless (file-exists-p
(directory-file-name gamegrid-user-score-file-directory))
(make-directory gamegrid-user-score-file-directory t))
(gamegrid-add-score-insecure file score
gamegrid-user-score-file-directory
reverse))
(t
(unless (file-exists-p
(directory-file-name gamegrid-user-score-file-directory))
(make-directory gamegrid-user-score-file-directory t))
(let ((f (expand-file-name file
gamegrid-user-score-file-directory)))
(unless (file-exists-p f)
(write-region "" nil f nil 'silent nil 'excl))
(gamegrid-add-score-with-update-game-score-1 file f score reverse))))))