Function: landmark-emacs-plays
landmark-emacs-plays is an interactive and byte-compiled function
defined in landmark.el.gz.
Signature
(landmark-emacs-plays)
Documentation
Compute Emacs next move and play it.
Key Bindings
Source Code
;; Defined in /usr/src/emacs/lisp/obsolete/landmark.el.gz
;;;_ + INTERACTIVE COMMANDS.
(defun landmark-emacs-plays ()
"Compute Emacs next move and play it."
(interactive)
(landmark-switch-to-window)
(cond
(landmark-emacs-is-computing
(landmark-crash-game))
((not landmark-game-in-progress)
(landmark-prompt-for-other-game))
(t
(message "Let me think...")
(let ((square (landmark-strongest-square))
score)
(cond ((null square)
(landmark-terminate-game 'nobody-won))
(t
(setq score (aref landmark-score-table square))
(landmark-play-move square 6)
(cond ((>= score landmark-winning-threshold)
(setq landmark-emacs-won t) ; for font-lock
(landmark-find-filled-qtuple square 6)
(landmark-terminate-game 'emacs-won))
((zerop score)
(landmark-terminate-game 'nobody-won))
((and (> landmark-number-of-moves landmark-draw-limit)
(not landmark-human-refused-draw)
(landmark-offer-a-draw))
(landmark-terminate-game 'draw-agreed))
(t
(landmark-prompt-for-move)))))))))