snake--menu-def | Menu for ‘snake’. Used to initialize menus. |
snake-buffer-height | Height of used portion of buffer. |
snake-buffer-name | Name used for Snake buffer. |
snake-buffer-width | Width of used portion of buffer. |
snake-height | Height of playing area. |
snake-initial-length | Initial length of snake. |
snake-initial-velocity-x | Initial X velocity of snake. |
snake-initial-velocity-y | Initial Y velocity of snake. |
snake-initial-x | Initial X position of snake. |
snake-initial-y | Initial Y position of snake. |
snake-mode-abbrev-table | Abbrev table for ‘snake-mode’. |
snake-mode-hook | Hook run upon starting Snake. |
snake-mode-map | Keymap for Snake games. |
snake-mode-menu | Menu for running Snake games. |
snake-mode-syntax-table | Syntax table for ‘snake-mode’. |
snake-null-map | Keymap for finished Snake games. |
snake-null-menu | Menu for finished Snake games. |
snake-score-file | File for holding high scores. |
snake-score-x | X position of score. |
snake-score-y | Y position of score. |
snake-tick-period | The default time taken for the snake to advance one square. |
snake-use-color-flag | Non-nil means use color when available. |
snake-use-glyphs-flag | Non-nil means use glyphs when available. |
snake-velocity-queue | This queue stores the velocities requested too quickly by user. |
snake-width | Width of playing area. |