Function: gomoku-terminate-game
gomoku-terminate-game is a byte-compiled function defined in
gomoku.el.gz.
Signature
(gomoku-terminate-game RESULT)
Documentation
Terminate the current game with RESULT.
Source Code
;; Defined in /usr/src/emacs/lisp/play/gomoku.el.gz
(defun gomoku-terminate-game (result)
"Terminate the current game with RESULT."
(message
(cond
((eq result 'emacs-won)
(setq gomoku-number-of-emacs-wins (1+ gomoku-number-of-emacs-wins))
(cond ((< gomoku-number-of-moves 20)
"I won... I hope you like the game as you get better.")
(gomoku-human-refused-draw
"I won... Too bad you refused my offer of a draw!")
(gomoku-human-took-back
"I won... It's OK to take back more moves next time.")
((not gomoku-emacs-played-first)
"I won... Use C-c C-b to take back a move on second thought.")
((and (zerop gomoku-number-of-human-wins)
(zerop gomoku-number-of-draws)
(> gomoku-number-of-emacs-wins 1))
"I won... It might be time take a break before trying again.")
("I won.")))
((eq result 'human-won)
(setq gomoku-number-of-human-wins (1+ gomoku-number-of-human-wins))
(concat "OK, you won this one."
(cond
(gomoku-human-took-back
" For a bigger challenge, play without taking moves back.")
(gomoku-emacs-played-first
" Congratulations!")
(" For a bigger challenge, let me play first."))))
((eq result 'human-resigned)
(setq gomoku-number-of-emacs-wins (1+ gomoku-number-of-emacs-wins))
"I see that you resigned. Better luck next time.")
((eq result 'nobody-won)
(setq gomoku-number-of-draws (1+ gomoku-number-of-draws))
(concat "This is a draw. "
(cond
(gomoku-human-took-back
" For a bigger challenge, try without taking moves back.")
(gomoku-emacs-played-first
"Wow, that was a long game. We both played well.")
(" For a bigger challenge, let me play first."))))
((eq result 'draw-agreed)
(setq gomoku-number-of-draws (1+ gomoku-number-of-draws))
(concat "Draw agreed. "
(cond
(gomoku-human-took-back
" For a bigger challenge, try without taking moves back.")
(gomoku-emacs-played-first
"Good game.")
(" For a bigger challenge, let me play first."))))
((eq result 'crash-game)
"Sorry, I have been interrupted and cannot resume that game...")))
(gomoku-display-statistics)
;;(ding)
(setq gomoku-game-in-progress nil))