File: auto.el.html
EDE Autoloads are a way to refer to different project types without loading those projects into Emacs.
These routines are used to detect a project in a filesystem before handing over control to the usual EDE project system.
Defined variables (1)
ede-project-class-files | List of vectors defining how to determine what type of projects exist. |
Defined functions (17)
ede-add-project-autoload | (PROJAUTO &optional FLAG) |
ede-auto-detect-in-dir | (ARG &rest ARGS) |
ede-auto-load-project | (ARG &rest ARGS) |
ede-calc-fromconfig | (ARG &rest ARGS) |
ede-dirmatch-installed | (ARG &rest ARGS) |
ede-do-dirmatch | (ARG &rest ARGS) |
ede-project-autoload | (&rest SLOTS) |
ede-project-autoload--eieio-childp | (OBJ) |
ede-project-autoload-child-p | (OBJ) |
ede-project-autoload-dirmatch | (&rest SLOTS) |
ede-project-autoload-dirmatch--eieio-childp | (OBJ) |
ede-project-autoload-dirmatch-child-p | (OBJ) |
ede-project-autoload-dirmatch-p | (OBJ) |
ede-project-autoload-p | (OBJ) |
ede-project-root | (ARG &rest ARGS) |
ede-project-root-directory | (ARG &rest ARGS) |
ede-show-supported-projects | () |