Variable: evil-respect-visual-line-mode
evil-respect-visual-line-mode is a customizable variable defined in
evil-vars.el.
Value
nil
Documentation
Whether movement commands respect visual-line-mode(var)/visual-line-mode(fun).
If non-nil, visual-line-mode(var)/visual-line-mode(fun) is generally respected when it is
on. In this case, motions such as j (evil-next-line) and
k (evil-previous-line) navigate by visual lines (on the screen) rather
than "physical" lines (defined by newline characters). If nil,
the setting of visual-line-mode(var)/visual-line-mode(fun) is ignored.
This variable must be set before Evil is loaded.
Source Code
;; Defined in ~/.emacs.d/elpa/evil-20251108.138/evil-vars.el
(defcustom evil-respect-visual-line-mode nil
"\\<evil-motion-state-map>
Whether movement commands respect `visual-line-mode'.
If non-nil, `visual-line-mode' is generally respected when it is
on. In this case, motions such as \\[evil-next-line] and
\\[evil-previous-line] navigate by visual lines (on the screen) rather
than \"physical\" lines (defined by newline characters). If nil,
the setting of `visual-line-mode' is ignored.
This variable must be set before Evil is loaded."
:type 'boolean
:group 'evil)