Variable: landmark-mode-map
landmark-mode-map is a variable defined in landmark.el.gz.
Value
Large value
landmark-beginning-of-line
landmark-end-of-line
<down-mouse-1> landmark-start-robot
<down-mouse-2> landmark-click
<drag-mouse-1> landmark-click
<drag-mouse-2> landmark-mouse-play
<kp-1> landmark-move-sw
<kp-2> landmark-move-down
<kp-3> landmark-move-se
<kp-4> backward-char
<kp-6> forward-char
<kp-7> landmark-move-nw
<kp-8> landmark-move-up
<kp-9> landmark-move-ne
<mouse-1> landmark-click
<mouse-2> landmark-mouse-play
C-n landmark-move-down
C-n landmark-move-down
C-p landmark-move-up
C-p landmark-move-up
C-x u landmark-human-takes-back
SPC landmark-start-robot
X landmark-human-plays
b landmark-move-sw
h backward-char
j landmark-move-down
k landmark-move-up
l forward-char
n landmark-move-se
u landmark-move-ne
x landmark-human-plays
y landmark-move-nw
Documentation
Local keymap to use in Landmark mode.
Source Code
;; Defined in /usr/src/emacs/lisp/obsolete/landmark.el.gz
(defvar landmark-mode-map
(let ((map (make-sparse-keymap)))
;; Key bindings for cursor motion.
(define-key map "y" #'landmark-move-nw) ; y
(define-key map "u" #'landmark-move-ne) ; u
(define-key map "b" #'landmark-move-sw) ; b
(define-key map "n" #'landmark-move-se) ; n
(define-key map "h" #'backward-char) ; h
(define-key map "l" #'forward-char) ; l
(define-key map "j" #'landmark-move-down) ; j
(define-key map "k" #'landmark-move-up) ; k
(define-key map [kp-7] #'landmark-move-nw)
(define-key map [kp-9] #'landmark-move-ne)
(define-key map [kp-1] #'landmark-move-sw)
(define-key map [kp-3] #'landmark-move-se)
(define-key map [kp-4] #'backward-char)
(define-key map [kp-6] #'forward-char)
(define-key map [kp-2] #'landmark-move-down)
(define-key map [kp-8] #'landmark-move-up)
(define-key map "\C-n" #'landmark-move-down) ; C-n
(define-key map "\C-p" #'landmark-move-up) ; C-p
;; Key bindings for entering Human moves.
(define-key map "X" #'landmark-human-plays) ; X
(define-key map "x" #'landmark-human-plays) ; x
(define-key map " " #'landmark-start-robot) ; SPC
(define-key map [down-mouse-1] #'landmark-start-robot)
(define-key map [drag-mouse-1] #'landmark-click)
(define-key map [mouse-1] #'landmark-click)
(define-key map [down-mouse-2] #'landmark-click)
(define-key map [mouse-2] #'landmark-mouse-play)
(define-key map [drag-mouse-2] #'landmark-mouse-play)
(define-key map [remap previous-line] #'landmark-move-up)
(define-key map [remap next-line] #'landmark-move-down)
(define-key map [remap beginning-of-line] #'landmark-beginning-of-line)
(define-key map [remap end-of-line] #'landmark-end-of-line)
(define-key map [remap undo] #'landmark-human-takes-back)
map)
"Local keymap to use in Landmark mode.")