File: 5x5.el.html
The aim of 5x5 is to fill in all the squares. If you need any more of an explanation you probably shouldn't play the game.
Defined variables (17)
5x5-animate-delay | Delay in seconds when animating a solution crack. |
5x5-buffer-name | Name of the 5x5 play buffer. |
5x5-cracking | Are we in cracking mode? |
5x5-grid | 5x5 grid contents. |
5x5-grid-size | Size of the playing area. |
5x5-hassle-me | Should 5x5 ask you when you want to do a destructive operation? |
5x5-mode-abbrev-table | Abbrev table for ‘5x5-mode’. |
5x5-mode-hook | Hook run on starting 5x5. |
5x5-mode-map | Local keymap for the 5x5 game. |
5x5-mode-menu | 5x5 menu. |
5x5-mode-syntax-table | Syntax table for ‘5x5-mode’. |
5x5-moves | Moves made. |
5x5-solver-output | List that is the output of an arithmetic solver. |
5x5-x-pos | X position of cursor. |
5x5-x-scale | X scaling factor for drawing the grid. |
5x5-y-pos | Y position of cursor. |
5x5-y-scale | Y scaling factor for drawing the grid. |